About me.

Hey there !

My name is Clément, and I’m a game dev.
Architect Gameplay Programmer, if I wanna use the pompous job description.
I’ve been at it for 13 years now, working mostly on AAAs, on varied topics such as AIs, weapons, UI/UX, LD Ingredients, missions, dialogs, camera, player character, online replication and more.
My area of expertise over the last few years somehow became systems architecture and procedural generation though.

Outside of making video games, I love playing them, but sadly my backlog seems way too big nowadays.
I also adore boardgames… card games… anything game-related really.
And of course, all of the nerd’s usual suspects, tv shows, movies, comics and mangas, fantasy, sci-fi, and so on.